I´m in the middle of writing the script of my game and I have come to the point where I feel like I have to decide on how long the game should be. This however is very very hard to grasp and there are sooo many variables that has to be taken in concideration when calculating this and I might be asking for something impossible here, BUT do you guys have ÁNY sort of tips in how I should work with the length of the game?
I want the game to be at least 2 hours long, I dont plan on any "impossible" 90´s puzzles, as a matter of fact I don´t plan on having to many puzzles at all, I´m making more of a interactive story in which the gameplay should be pretty fluent and not make the player get stuck for too long.
Again I know that there are no definitive answer to this but any sort of advice would be great!
Comments