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Access to dialogues texts files

Hello,

is there a way of accessing the dialogues texts outside ActionList Editor/Inspector? We would like to fast-check for things like word repetition and other style issues. Something like a JSON file would be perfect.

Maybe some export option?

Thanks!

Comments

  • You can use the Speech Manager to gather up your game's text, which can then be exported either as CSV files (for translations) or as HTML files for script sheets - see this tutorial as well as the Manual's Section 10.2.

    If you wish to edit your game's original text outside of AC, you can check Prevent original language from being used? in the Speech Manager.  This will allow you to assign a language created there to override the text entered in your Actions - effectively allowing you to update your game's text by editing a CSV file.
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