Hellos!
Is there a way to use the expression tokens in a dialogue with a 2D character using sprite unity complex, that it sets the int parameter in the animator and plays a desired animation? I read about this with Mecanim. I know its doable by calling a custom event before a dialogue, but it seems to be much easier to just write it straight to the dialogue which animation to play and when.
Thanks for this awesome plugin again, it's really saving us a tons of time to create games!
Comments