Hi AC,
For our game, we want to have points where players can only move in one direction. For example, at the beginning of the game, the player must move on a rail towards the right until they hit a certain point.
Off the top of my head, I imagine I could use a custom navmesh to force movement on a single axis, but I'm not sure how to force it into a single direction.
Thanks!
Comments
If so, you can limit the movement direction in each direction (up, down, left, right) with the Player: Constrain Action. You can also use this Action to lock movement to a pre-defined Path object.