Forum rules - please read before posting.

Subtitle jumping issue

Hello,

Was wondering if anyone had run into this issue. I have an "npc" called HUD that has a separate dialogue menu and displays in game info such as when you've picked up items etc. 

When I use this just after the main character has spoken, for a split second the main characters dialogue displays half way between his dialogue position and the HUDs position. 

Here's a video of what I mean https://youtu.be/-BIt7c-2Z5M

A little more info, the 2 sets of subtitles are being displayed by separate menus, the players speech is the default subtitle menu with a positioning/font change. The HUD menu is the exact same thing only with the positioning. 


Comments

  • edited July 2017
    Here's a link to an image of both subtitles menus, separated by a red line.


    And here's the action list:

  • Maybe as there's no wait time between two speeches with different properties the text is trying to be in two places at the same time for just a moment.

    I'd try adding a 'gap' between speeches by adding a 'Wait time offset' value to the player's speech or a 'Wait' action after it. You could also try using a 'Wait for speech' action before adding the item to the inventory and starting the new speech.
  • Please try it in the latest release, v1.58, as that fixed a number of speech-related issues.

    If it doesn't, let me know - and also try checking "Duplicate for multiple lines?" in the HUD Menu's properties.
  • I had already updated to see if it would fix it and it didn't. 
  • "Duplicate for multiple lines" didn't seem to do anything.

    I added a wait of 0.2 (0.1 didn't fix it) and that seems to have fixed it so thanks KevapAereo for that idea. 
  • Thanks.  I'll attempt a recreation.
  • Recreated - will work on a fix in the next release.
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.