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moveable object is shaking

Hi, I have issue with moveable objects: take a look for film: https://www.youtube.com/watch?v=FXkUJBcomd0&feature=youtu.be

when I walk with object , the object is shaking(in editor and build too).

Comments

  • edited August 2017
    As well as showing the issue, please be sure to also post details on how you came upon it.  What versions of AC and Unity are you using?  Have you modified Tin Pot in any way before trying it out?

    Try toggling Move with Rigidbody? in the Player's Inspector, and then amending the Interpolation values of both his Rigidbody and the one on your Draggable object.
  • AC 1.58a, unity 2017.1(in unity 5.6 I had the same issue)
    I tried everything(and different settings for collision detection too) - still shaking but without checked Move with Rigidbody is less but still visible.

    Tin Pot is not modified
  • OK, I'll try to recreate it on my end.  I'll let you know if I need any more info, thanks.
  • Recreated.  This will be improved in the next release - though be aware you may also have to lower the "Fixed Timestep" in your Time settings if you rely on Rigidbody-based movement for your Player.
  • Ok, so I'm waiting for next release:)
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