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MH_design

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MH_design
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  • Thank you for both of you getting back to me about this!  Thanks Chris, it looks like I will be able to use it with AC, though it may take some getting use to the work flow. I'll take a look at all the links you provided to see if I can put together…
  • Thank you - definitely looking forward to it!
  • Thanks for testing this out Snebjorn! I haven't been able to really give it a go yet myself and I'd been interested to know more about your process. Have you tested it on mobile?
  • Thanks Chris, I'll give it a go and let you know of any 'gotchas' I come across. That's a good point GeometriX, I'll test it out as I go along. If you run into anything I'm all ears!
  • Perfect! Exactly what I was looking for. Thanks for the great support!!
  • Sorry, the image didn't paste. I linked the image this time:: (Image)
  • I'm testing it on the opening Cutscene from the Evil Lair tutorial. When I apply the Engine: Manage Systems action to the beginning of the actions the robot doesn't move from the elevator and is then trapped behind the wall's collision cube for the …
  • Fantastic! Everything worked really well! I was even able to create another menu that pans up once the in game menu disappears so that the player can go back to the text of the story when they want to.  One thing I realized I had to watch out for wa…
  • Great, thank you - I'll give it a try! Also, thank you for getting back to me so quickly about this. I was feeling pretty stuck about this and now I've got something to try! Sorry I didn't get back to you sooner. For some reason I was having trouble…
  • Anybody have an idea how?  This program has been amazing to use and has helped a novice like me out greatly! If I can understand how to do this it would be the icing on the cake!
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