Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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Public Member Functions | |
ContainerItem (int _linkedID, ContainerItem[] otherItems) | |
The default Constructor. More... | |
void | ShowGUI (InventoryManager inventoryManager) |
Properties | |
int | ItemID [get, set] |
int | Count [get, set] |
InvItem | InvItem [get] |
A data container for an inventory item stored within a Container.
AC.ContainerItem.ContainerItem | ( | int | _linkedID, |
ContainerItem[] | otherItems | ||
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The default Constructor.
_linkedID | The ID number of the associated inventory item (InvItem) being stored |
otherItems | An array of existing items, so that a unique ID can be generated |
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getset |
How many instances of the item are being stored, if the InvItem's canCarryMultiple = True
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getset |
The ID number of the associated inventory item (InvItem) being stored