Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This is the complete list of members for AC.LevelStorage, including all inherited members.
allLevelData | AC.LevelStorage | |
ClearAllLevelData() | AC.LevelStorage | |
ClearCurrentLevelData() | AC.LevelStorage | |
ClearLevelData(int sceneIndex) | AC.LevelStorage | |
ClearLevelData(string sceneName) | AC.LevelStorage | |
LoadPersistentData(MainData mainData) (defined in AC.LevelStorage) | AC.LevelStorage | |
LoadPlayerData(Player player, PlayerData playerData) (defined in AC.LevelStorage) | AC.LevelStorage | |
OnInitPersistentEngine() (defined in AC.LevelStorage) | AC.LevelStorage | |
RemoveDataFromCurrentLevelData(int constantID) | AC.LevelStorage | |
ReturnCurrentLevelData() | AC.LevelStorage | |
ReturnSubSceneData(SubScene subScene) | AC.LevelStorage | |
SavePersistentData(MainData mainData) (defined in AC.LevelStorage) | AC.LevelStorage | |
SavePlayerData(Player player, PlayerData playerData) (defined in AC.LevelStorage) | AC.LevelStorage | |
StoreAllOpenLevelData() | AC.LevelStorage | |
StoreCurrentLevelData() | AC.LevelStorage | |
StoreSubSceneData(SubScene subScene) | AC.LevelStorage |