Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.LocalVariables Member List

This is the complete list of members for AC.LocalVariables, including all inherited members.

AssignFromPreset(VarPreset varPreset)AC.LocalVariables
AssignFromPreset(int varPresetID)AC.LocalVariables
BackupAllValues()AC.LocalVariables
CanTranslate(int index)AC.LocalVariables
GetAllVars()AC.LocalVariablesstatic
GetBooleanValue(int _id)AC.LocalVariablesstatic
GetFloatValue(int _id)AC.LocalVariablesstatic
GetIntegerValue(int _id)AC.LocalVariablesstatic
GetNumTranslatables()AC.LocalVariables
GetOwner(int index)AC.LocalVariables
GetPopupValue(int _id, int languageNumber=0)AC.LocalVariablesstatic
GetPreset(int varPresetID)AC.LocalVariables
GetStringValue(int _id, int lanugageNumber=0)AC.LocalVariablesstatic
GetTranslatableString(int index)AC.LocalVariables
GetTranslationID(int index)AC.LocalVariables
GetTranslationType(int index)AC.LocalVariables
GetVariable(int _id, LocalVariables localVariables=null)AC.LocalVariablesstatic
GetVariable(string _name, LocalVariables localVariables=null)AC.LocalVariablesstatic
GetVector3Value(int _id)AC.LocalVariablesstatic
HasExistingTranslation(int index)AC.LocalVariables
localVarsAC.LocalVariables
OnInitGameEngine()AC.LocalVariables
OwnerIsPlayer(int index)AC.LocalVariables
SetBooleanValue(int _id, bool _value)AC.LocalVariablesstatic
SetFloatValue(int _id, float _value)AC.LocalVariablesstatic
SetIntegerValue(int _id, int _value)AC.LocalVariablesstatic
SetPopupValue(int _id, int _value)AC.LocalVariablesstatic
SetStringValue(int _id, string _value)AC.LocalVariablesstatic
SetTranslationID(int index, int _lineID)AC.LocalVariables
SetVector3Value(int _id, Vector3 _value)AC.LocalVariablesstatic
UpdateTranslatableString(int index, string updatedText) (defined in AC.LocalVariables)AC.LocalVariables
varPresetsAC.LocalVariables