Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.Moveable_Drag.AutoMoveTrackData Member List

This is the complete list of members for AC.Moveable_Drag.AutoMoveTrackData, including all inherited members.

AutoMoveTrackData(float _targetValue, float _speed, LayerMask _blockLayerMask, int _snapID=-1) (defined in AC.Moveable_Drag.AutoMoveTrackData)AC.Moveable_Drag.AutoMoveTrackData
blockLayerMask (defined in AC.Moveable_Drag.AutoMoveTrackData)AC.Moveable_Drag.AutoMoveTrackDataprotected
CheckForEnd(Moveable_Drag draggable, bool beAccurate=true) (defined in AC.Moveable_Drag.AutoMoveTrackData)AC.Moveable_Drag.AutoMoveTrackData
ProcessCollision(Collision collision, Moveable_Drag draggable) (defined in AC.Moveable_Drag.AutoMoveTrackData)AC.Moveable_Drag.AutoMoveTrackData
snapID (defined in AC.Moveable_Drag.AutoMoveTrackData)AC.Moveable_Drag.AutoMoveTrackDataprotected
speed (defined in AC.Moveable_Drag.AutoMoveTrackData)AC.Moveable_Drag.AutoMoveTrackDataprotected
Stop(DragTrack track, Moveable_Drag draggable, bool snapToTarget) (defined in AC.Moveable_Drag.AutoMoveTrackData)AC.Moveable_Drag.AutoMoveTrackData
targetValue (defined in AC.Moveable_Drag.AutoMoveTrackData)AC.Moveable_Drag.AutoMoveTrackDataprotected
Update(DragTrack track, Moveable_Drag draggable) (defined in AC.Moveable_Drag.AutoMoveTrackData)AC.Moveable_Drag.AutoMoveTrackData