Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.MultiSceneChecker Class Reference
Inheritance diagram for AC.MultiSceneChecker:

Static Public Member Functions

static MultiSceneChecker GetSceneInstance (Scene scene)
 
static string EditActiveScene ()
 Allows the Scene and Variables Managers to show UI controls for the currently-active scene, if multiple scenes are being edited. More...
 

Protected Types

enum  CallStartupProcess { Start, FirstFrameUpdate }
 

Protected Member Functions

void Awake ()
 
void Start ()
 
void Update ()
 
void RunStartProcess ()
 
bool TestManagerPresence ()
 
bool TestOwnComponents ()
 

Protected Attributes

CallStartupProcess callStartupProcess = CallStartupProcess.Start
 
bool runStart = false
 

Member Function Documentation

◆ EditActiveScene()

static string AC.MultiSceneChecker.EditActiveScene ( )
static

Allows the Scene and Variables Managers to show UI controls for the currently-active scene, if multiple scenes are being edited.

Returns
The name of the currently-open scene.