Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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Public Member Functions | |
PresetValue (GVar _gVar) | |
The default Constructor. More... | |
Public Attributes | |
int | id |
int | val |
float | floatVal |
string | textVal |
Vector3 | vector3Val |
GameObject | gameObjectVal |
Object | objectVal |
A data container for a single variable's preset value.
AC.PresetValue.PresetValue | ( | GVar | _gVar | ) |
The default Constructor.
_gVar | The variable that this is a preset for |
float AC.PresetValue.floatVal |
Its value, if a float.
GameObject AC.PresetValue.gameObjectVal |
Its value, if a GameObject
int AC.PresetValue.id |
The associated variable's ID number
Object AC.PresetValue.objectVal |
Its value if a Unity Object
string AC.PresetValue.textVal |
Its value, if a string
int AC.PresetValue.val |
Its value, if an integer, popup or boolean. If a boolean, 0 = False, and 1 = True.
Vector3 AC.PresetValue.vector3Val |
Its value, if a Vector3