Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.SaveData Class Reference

Public Member Functions

 SaveData ()
 
void ShowGUI ()
 

Public Attributes

MainData mainData
 
List< PlayerDataplayerData = new List<PlayerData>()
 

Detailed Description

A data container for all global data that gets stored in save games.

Constructor & Destructor Documentation

◆ SaveData()

AC.SaveData.SaveData ( )

The default Constructor.

Member Data Documentation

◆ mainData

MainData AC.SaveData.mainData

An instance of the MainData class

◆ playerData

List<PlayerData> AC.SaveData.playerData = new List<PlayerData>()

Instances of PlayerData for each of the game's Players