Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
Class Index
_
|
a
|
b
|
c
|
d
|
e
|
f
|
g
|
h
|
i
|
j
|
k
|
l
|
m
|
n
|
o
|
p
|
q
|
r
|
s
|
t
|
u
|
v
|
w
_
ActionSpeechWait
(
AC
)
EventInventoryInteract
(
AC
)
MainCameraShot
(
AC
)
RememberTimeline
(
AC
)
ActionSpriteFade
(
AC
)
EventInventorySelect
(
AC
)
MainCameraTrack
(
AC
)
RememberTrack
(
AC
)
_Camera
(
AC
)
ActionStopActionList
(
AC
)
EventInventorySpawn
(
AC
)
MainData
(
AC
)
RememberTransform
(
AC
)
_Collision
(
AC
)
ActionSystemLock
(
AC
)
EventManager
(
AC
)
ManagerPackage
(
AC
)
RememberTrigger
(
AC
)
a
ActionTagCheck
(
AC
)
EventMenuClick
(
AC
)
Marker
(
AC
)
RememberVariables
(
AC
)
ActionTeleport
(
AC
)
EventMenuHover
(
AC
)
MatchingInvInteractionData
(
AC
)
RememberVideoPlayer
(
AC
)
AC_Trigger
(
AC
)
ActionTemplate
(
AC
)
EventMenuJournalPage
(
AC
)
MaterialData
(
AC
)
RememberVisibility
(
AC
)
ACEditorPrefs
(
AC
)
ActionTimeline
(
AC
)
EventMenuTurnOnOff
(
AC
)
Menu
(
AC
)
Resource
(
AC
)
Action
(
AC
)
ActionTimerSet
(
AC
)
EventMoveableGrab
(
AC
)
MenuActionList
(
AC
)
RogoLipSyncIntegration
(
AC
)
ActionAmbience
(
AC
)
ActionTimescale
(
AC
)
EventObjectiveSelect
(
AC
)
MenuButton
(
AC
)
RowXml
(
AC.SML
)
ActionAnim
(
AC
)
ActionTintMap
(
AC
)
EventObjectiveUpdate
(
AC
)
MenuCrafting
(
AC
)
RuntimeActionList
(
AC
)
ActionBlendShape
(
AC
)
ActionTrackCheck
(
AC
)
EventOptionsLanguage
(
AC
)
MenuCycle
(
AC
)
RuntimeDocuments
(
AC
)
ActionCamera
(
AC
)
ActionTrackRegion
(
AC
)
EventOptionsSubtitles
(
AC
)
MenuDialogList
(
AC
)
RuntimeInventory
(
AC
)
ActionCameraCrossfade
(
AC
)
ActionTrackSet
(
AC
)
EventOptionsVolume
(
AC
)
MenuDrag
(
AC
)
RuntimeLanguages
(
AC
)
ActionCameraShake
(
AC
)
ActionTransform
(
AC
)
EventPlayerSet
(
AC
)
MenuElement
(
AC
)
RuntimeObjectives
(
AC
)
ActionCameraSplit
(
AC
)
ActionTransformRecord
(
AC
)
EventQTE
(
AC
)
MenuManager.MenuElementDrag
(
AC
)
RuntimeVariables
(
AC
)
ActionCameraTP
(
AC
)
ActionType
(
AC
)
EventSaveLoad
(
AC
)
MenuGraphic
(
AC
)
s
ActionChangeMaterial
(
AC
)
ActionVarCheck
(
AC
)
EventSaveProfile
(
AC
)
MenuInput
(
AC
)
ActionCharAnim
(
AC
)
ActionVarCopy
(
AC
)
EventSaveSave
(
AC
)
MenuInteraction
(
AC
)
SaveData
(
AC
)
ActionCharFace
(
AC
)
ActionVarPopup
(
AC
)
EventSceneCompletePreload
(
AC
)
MenuInventoryBox
(
AC
)
SaveFile
(
AC
)
ActionCharFaceDirection
(
AC
)
ActionVarPreset
(
AC
)
EventSceneSwitch
(
AC
)
MenuJournal
(
AC
)
SaveFileHandler_PlayerPrefs
(
AC
)
ActionCharFollow
(
AC
)
ActionVarSequence
(
AC
)
EventSpeechStart
(
AC
)
MenuLabel
(
AC
)
SaveFileHandler_SystemFile
(
AC
)
ActionCharHold
(
AC
)
ActionVarSet
(
AC
)
EventVariableChange
(
AC
)
MenuLink
(
AC
)
SaveFileManager
(
AC
)
ActionCharMove
(
AC
)
ActionVisible
(
AC
)
ExportWizardWindow.ExportColumn
(
AC
)
MenuManager
(
AC
)
SaveLabels
(
AC
)
ActionCharPathFind
(
AC
)
ActionVisibleCheck
(
AC
)
ExportWizardWindow.ExportWizardData
(
AC
)
MenuPreview
(
AC
)
SaveOperation
(
AC
)
ActionCharPortrait
(
AC
)
ActionVolume
(
AC
)
ExportWizardWindow
(
AC
)
MenuProfilesList
(
AC
)
SaveSystem
(
AC
)
ActionCharRename
(
AC
)
ActionWaitMultiple
(
AC
)
Expression
(
AC
)
MenuSavesList
(
AC
)
SceneAttributesWindow
(
AC
)
ActionCharRender
(
AC
)
ActiveInput
(
AC
)
f
MenuSlider
(
AC
)
SceneChanger
(
AC
)
ActionCheck
(
AC
)
ActiveInputsEditor
(
AC
)
MenuSystem
(
AC
)
SceneInfo
(
AC
)
ActionCheckActionList
(
AC
)
ActiveList
(
AC
)
FaceFXIntegration
(
AC
)
MenuTimer
(
AC
)
SceneItem
(
AC
)
ActionCheckMultiple
(
AC
)
AdvGame
(
AC
)
FavouriteActionData
(
AC
)
MenuToggle
(
AC
)
SceneItemData
(
AC
)
ActionCheckMultipleTemplate
(
AC
)
AlignToCamera
(
AC
)
FileFormatHandler_Binary
(
AC
)
MousewheelScrollingUI
(
AC
)
SceneItemSpawnData
(
AC
)
ActionCheckTemplate
(
AC
)
SceneItem.AllRememberData
(
AC
)
FileFormatHandler_Json
(
AC
)
Moveable
(
AC
)
SceneManager
(
AC
)
ActionCinemaDirector
(
AC
)
Ambience
(
AC
)
FileFormatHandler_Xml
(
AC
)
Moveable_Drag
(
AC
)
ScenePrefab
(
AC
)
ActionComment
(
AC
)
AmbienceStorageWindow
(
AC
)
FirstPersonCamera
(
AC
)
Moveable_PickUp
(
AC
)
SceneSettings
(
AC
)
ActionContainerCheck
(
AC
)
AnimatorData
(
AC
)
LerpUtils.FloatLerp
(
AC
)
MoveableData
(
AC
)
ScriptData
(
AC
)
ActionContainerOpen
(
AC
)
AnimEngine
(
AC
)
FollowSortingMap
(
AC
)
MultiSceneChecker
(
AC
)
ScriptedActionListExample
(
AC
)
ActionContainerSet
(
AC
)
AnimEngine_Legacy
(
AC
)
FollowTintMap
(
AC
)
Music
(
AC
)
ScriptSheetWindow
(
AC
)
ActionConversation
(
AC
)
AnimEngine_Mecanim
(
AC
)
FootstepSoundData
(
AC
)
MusicCrossfade
(
AC
)
SelectiveLoad
(
AC
)
ActionDialogOption
(
AC
)
AnimEngine_Sprites2DToolkit
(
AC
)
FootstepSounds
(
AC
)
MusicStorage
(
AC
)
Serializer
(
AC
)
ActionDialogOptionRename
(
AC
)
AnimEngine_SpritesUnity
(
AC
)
g
MusicStorageWindow
(
AC
)
SetDragParameters
(
AC
)
ActionDocumentCheck
(
AC
)
AnimEngine_SpritesUnityComplex
(
AC
)
n
SetDragParametersEditor
(
AC
)
ActionDocumentCollection
(
AC
)
Arrow
(
AC
)
GameCamera
(
AC
)
SetInteractionParameters
(
AC
)
ActionDocumentOpen
(
AC
)
ArrowPrompt
(
AC
)
GameCamera25D
(
AC
)
NameData
(
AC
)
SetInventoryInteractionParameters
(
AC
)
ActionEnd
(
AC
)
AutoCorrectUIDimensions
(
AC
)
GameCamera2D
(
AC
)
NavigationEngine
(
AC
)
SetParametersBase
(
AC
)
ActionEndGame
(
AC
)
AutoCreateVariableWindow
(
AC
)
GameCamera2DDrag
(
AC
)
NavigationEngine_meshCollider
(
AC
)
SettingsManager
(
AC
)
ActionEvent
(
AC
)
AutoLipSync
(
AC
)
GameCamera2DDragData
(
AC
)
NavigationEngine_PolygonCollider
(
AC
)
SetTriggerParameters
(
AC
)
ActionFade
(
AC
)
Moveable_Drag.AutoMoveTrackData
(
AC
)
GameCameraAnimated
(
AC
)
NavigationEngine_UnityNavigation
(
AC
)
Shapeable
(
AC
)
ActionFootstepSounds
(
AC
)
b
GameCameraData
(
AC
)
NavigationManager
(
AC
)
ShapeableData
(
AC
)
ActionHighlight
(
AC
)
GameCameraThirdPerson
(
AC
)
NavigationMesh
(
AC
)
ShapeableShot
(
AC
)
ActionHotspotEnable
(
AC
)
BackgroundCamera
(
AC
)
GlobalVariables
(
AC
)
NavMesh2DData
(
AC
)
ShapeableTrack
(
AC
)
ActionInputActive
(
AC
)
BackgroundImage
(
AC
)
SetParametersBase.GUIData
(
AC
)
NavMeshAgentIntegration
(
AC
)
ShapeGroup
(
AC
)
ActionInputCheck
(
AC
)
BackgroundImageUI
(
AC
)
GVar
(
AC
)
NavMeshBase
(
AC
)
ShapeKey
(
AC
)
ActionInputSimulate
(
AC
)
ActionTimeline.BindingData
(
AC
)
h
NavigationEngine_meshCollider.NavMeshData
(
AC
)
ShapeKeyBlendshape
(
AC
)
ActionInstantiate
(
AC
)
BulkCreateVarsWindow
(
AC
)
NavMeshSegment
(
AC
)
SingleLevelData
(
AC
)
ActionInteraction
(
AC
)
Button
(
AC
)
HeadTurnShot
(
AC
)
NodeCommand
(
AC
)
SMLReader
(
AC.SML
)
ActionInteractionCheck
(
AC
)
ButtonDialog
(
AC
)
HeadTurnTrack
(
AC
)
NPC
(
AC
)
SnapshotMix
(
AC
)
ActionInteractionRun
(
AC
)
c
HeldObjectData
(
AC
)
NPCData
(
AC
)
SortingArea
(
AC
)
ActionInventoryCheck
(
AC
)
Highlight
(
AC
)
o
SortingMap
(
AC
)
ActionInventoryCheckSelected
(
AC
)
CameraFadeShot
(
AC
)
Hotspot
(
AC
)
Sound
(
AC
)
ActionInventoryCrafting
(
AC
)
CameraFadeTrack
(
AC
)
HotspotData
(
AC
)
Objective
(
AC
)
SoundData
(
AC
)
ActionInventoryInteraction
(
AC
)
CellXml
(
AC.SML
)
HotspotLabelData
(
AC
)
ObjectiveInstance
(
AC
)
Soundtrack
(
AC
)
ActionInventoryPrefab
(
AC
)
Char
(
AC
)
HotspotPrefix
(
AC
)
ObjectiveState
(
AC
)
Soundtrack.SoundtrackSample
(
AC
)
ActionInventorySelect
(
AC
)
CharacterAnimation2DBehaviour
(
AC
)
i
ObjectiveStateLabel
(
AC
)
SoundtrackStorageWindow
(
AC
)
ActionInventorySet
(
AC
)
CharacterAnimation2DShot
(
AC
)
OptionalMouseInputModule
(
AC
)
Speech
(
AC
)
ActionInvProperty
(
AC
)
CharacterAnimation2DTrack
(
AC
)
iActionListAssetReferencer
(
AC
)
Options
(
AC
)
SpeechGap
(
AC
)
ActionList
(
AC
)
CharacterAnimation3DBehaviour
(
AC
)
IDocumentReferencer
(
AC
)
OptionsData
(
AC
)
SpeechLine
(
AC
)
ActionListAsset
(
AC
)
CharacterAnimation3DShot
(
AC
)
IDocumentReferencerAction
(
AC
)
OptionsFileHandler_PlayerPrefs
(
AC
)
SpeechLog
(
AC
)
ActionListAssetManager
(
AC
)
CharacterAnimation3DTrack
(
AC
)
iFileFormatHandler
(
AC
)
OptionsFileHandler_SystemFile
(
AC
)
SpeechManager
(
AC
)
ActionListAssetMenu
(
AC
)
CharacterAnimationShot
(
AC
)
IItemReferencer
(
AC
)
p
SpeechPlayableBehaviour
(
AC
)
ActionListManager
(
AC
)
Moveable_Drag.ChildTransformData
(
AC
)
IItemReferencerAction
(
AC
)
SpeechPlayableClip
(
AC
)
ActionListParamData
(
AC
)
ClickByHoveringCursorExample
(
AC
)
IKCommand
(
AC
)
Parallax2D
(
AC
)
SpeechPlayableData
(
AC
)
ActionListStarter
(
AC
)
ClickMarker
(
AC
)
IKLimbController
(
AC
)
EventBase.ParameterReference
(
AC
)
SpeechTag
(
AC
)
ActionManageProfiles
(
AC
)
ColliderData
(
AC
)
IMenuReferencer
(
AC
)
ParticleSwitch
(
AC
)
SpeechTagsWindow
(
AC
)
ActionManageSaves
(
AC
)
ConstantID
(
AC
)
ImportWizardWindow
(
AC
)
ParticleSystemData
(
AC
)
SpeechTrack
(
AC
)
ActionMenuCheck
(
AC
)
ConstantIDManager
(
AC
)
Ingredient
(
AC
)
Paths
(
AC
)
SpriteDirectionData.SpriteDirection
(
AC
)
ActionMenuJournal
(
AC
)
Container
(
AC
)
IngredientCollection
(
AC
)
PhonemesWindow
(
AC
)
SpriteDirectionData
(
AC
)
ActionMenuSelect
(
AC
)
ContainerData
(
AC
)
Interaction
(
AC
)
Player
(
AC
)
SpriteFader
(
AC
)
ActionMenuSetInputBox
(
AC
)
ContainerItem
(
AC
)
PlayerMenus.InteractionMenuData
(
AC
)
PlayerCursor
(
AC
)
StateHandler
(
AC
)
ActionMenuSlotCheck
(
AC
)
Conversation
(
AC
)
InteractiveBoundary
(
AC
)
PlayerData
(
AC
)
StaticObstacle
(
AC
)
ActionMenuState
(
AC
)
ConversationData
(
AC
)
InvActionList
(
AC
)
PlayerInput
(
AC
)
SubScene
(
AC
)
ActionMixerSnapshot
(
AC
)
CSVReader
(
AC
)
InvBin
(
AC
)
PlayerInteraction
(
AC
)
t
ActionMoveableCheck
(
AC
)
CursorIcon
(
AC
)
InvCollection
(
AC
)
PlayerMenus
(
AC
)
ActionMovie
(
AC
)
CursorIconBase
(
AC
)
InvCombineInteraction
(
AC
)
PlayerMovement
(
AC
)
TableXml
(
AC.SML
)
ActionMusic
(
AC
)
CursorInfluenceCamera
(
AC
)
InventoryManager
(
AC
)
PlayerPrefab
(
AC
)
Tags
(
AC
)
ActionNavMesh
(
AC
)
CursorManager
(
AC
)
InvInstance
(
AC
)
PlayerQTE
(
AC
)
TimelineData
(
AC
)
ActionObjectCheck
(
AC
)
CustomGUILayout
(
AC
)
InvInteraction
(
AC
)
PlayerSpawner
(
AC
)
Timer
(
AC
)
ActionObjectiveCheck
(
AC
)
CustomInteractionSystemExample
(
AC
)
InvInteractionBase
(
AC
)
PlayerStart
(
AC
)
TimersEditor
(
AC
)
ActionObjectiveCheckType
(
AC
)
CustomStyles
(
AC
)
Invisible
(
AC
)
PlayerStartDataEditor
(
AC
)
TintMap
(
AC
)
ActionObjectiveSet
(
AC
)
CustomToken
(
AC
)
InvItem
(
AC
)
PlayMakerIntegration
(
AC
)
tk2DIntegration
(
AC
)
ActionOptionSet
(
AC
)
CustomTranslatableExample
(
AC
)
InvItemExportWizardWindow
(
AC
)
PopUpLabelData
(
AC
)
TrackData
(
AC
)
ActionParallel
(
AC
)
Cutscene
(
AC
)
InvItemImportWizardWindow
(
AC
)
PopupSelectData
(
AC
)
TrackSnapConnection
(
AC
)
ActionParamCheck
(
AC
)
d
InvVar
(
AC
)
AC_Trigger.PositionDetectObject
(
AC
)
TrackSnapData
(
AC
)
ActionParameter
(
AC
)
IObjectiveReferencer
(
AC
)
PresetValue
(
AC
)
TransformData
(
AC
)
ActionParamSet
(
AC
)
DetectHotspots
(
AC
)
IObjectiveReferencerAction
(
AC
)
q
TriggerData
(
AC
)
ActionParent
(
AC
)
Dialog
(
AC
)
iOptionsFileHandler
(
AC
)
u
ActionPause
(
AC
)
DialogueOption
(
AC
)
iSaveFileHandler
(
AC
)
LerpUtils.QuaternionLerp
(
AC
)
ActionPauseActionList
(
AC
)
Document
(
AC
)
ITranslatable
(
AC
)
Soundtrack.QueuedSoundtrack
(
AC
)
UISlot
(
AC
)
ActionPlatformCheck
(
AC
)
DocumentInstance
(
AC
)
IVariableReferencer
(
AC
)
r
UISlotClick
(
AC
)
ActionPlayerCheck
(
AC
)
DragBase
(
AC
)
IVariableReferencerAction
(
AC
)
UISlotClickRight
(
AC
)
ActionPlayerLock
(
AC
)
DragTrack
(
AC
)
j
Recipe
(
AC
)
UltimateFPSIntegration
(
AC
)
ActionPlayerLockPath
(
AC
)
DragTrack_Curved
(
AC
)
References
(
AC
)
UnityUICursor
(
AC
)
ActionPlayerSwitch
(
AC
)
DragTrack_Hinge
(
AC
)
JointBreaker
(
AC
)
ReferenceUpdaterWindow
(
AC
)
UnityVersionHandler
(
AC
)
ActionPlayerTeleportInactive
(
AC
)
DragTrack_Straight
(
AC
)
JournalPage
(
AC
)
Remember
(
AC
)
v
ActionPlayMaker
(
AC
)
DrawStraightLine
(
AC
)
JsonAction
(
AC
)
RememberActionListParameters
(
AC
)
ActionQTE
(
AC
)
e
k
RememberAnimator
(
AC
)
VarExportWizardWindow
(
AC
)
ActionRandomCheck
(
AC
)
RememberCollider
(
AC
)
VariableLinkingExample
(
AC
)
ActionRaycast
(
AC
)
EventBase
(
AC
)
KickStarter
(
AC
)
RememberContainer
(
AC
)
Variables
(
AC
)
ActionRename
(
AC
)
EventCameraShake
(
AC
)
l
RememberConversation
(
AC
)
VariablesData
(
AC
)
ActionRunActionList
(
AC
)
EventCameraSplitScreen
(
AC
)
RememberData
(
AC
)
VariablesManager
(
AC
)
ActionSaveCheck
(
AC
)
EventCameraSwitch
(
AC
)
Language
(
AC
)
LevelStorage.RememberDataPairing
(
AC
)
VarPreset
(
AC
)
ActionSaveHandle
(
AC
)
EventCharacterHoldObject
(
AC
)
LevelStorage
(
AC
)
RememberFootstepSounds
(
AC
)
LerpUtils.Vector2Lerp
(
AC
)
ActionScene
(
AC
)
EventContainerAddRemove
(
AC
)
LightSwitch
(
AC
)
RememberGameCamera2DDrag
(
AC
)
LerpUtils.Vector3Lerp
(
AC
)
ActionSceneAdd
(
AC
)
EventContainerOpenClose
(
AC
)
LimitVisibility
(
AC
)
RememberHotspot
(
AC
)
VideoPlayerData
(
AC
)
ActionSceneCheck
(
AC
)
EventConversationClick
(
AC
)
LinkVariableToAnimator
(
AC
)
RememberMaterial
(
AC
)
VisibilityData
(
AC
)
ActionSceneCheckAttribute
(
AC
)
EventConversationStart
(
AC
)
LipSyncShape
(
AC
)
RememberMoveable
(
AC
)
w
ActionSceneSwitchPrevious
(
AC
)
EventDocumentAddRemove
(
AC
)
LipSyncTexture
(
AC
)
RememberName
(
AC
)
ActionSendMessage
(
AC
)
EventDocumentOpenClose
(
AC
)
LoadingMenuDisabler
(
AC
)
RememberNavMesh2D
(
AC
)
WorkbookXml
(
AC.SML
)
ActionsManager
(
AC
)
EventHotspotFlash
(
AC
)
LoadingScreen
(
AC
)
RememberNPC
(
AC
)
WorksheetXml
(
AC.SML
)
ActionSound
(
AC
)
EventHotspotInteract
(
AC
)
LocalVariables
(
AC
)
RememberParticleSystem
(
AC
)
WorldSpaceCursorExample
(
AC
)
ActionSoundShot
(
AC
)
EventHotspotSelect
(
AC
)
m
RememberSceneItem
(
AC
)
ActionSpeech
(
AC
)
EventInventoryAddRemove
(
AC
)
RememberShapeable
(
AC
)
ActionSpeechStop
(
AC
)
EventInventoryCombine
(
AC
)
MainCamera
(
AC
)
RememberSound
(
AC
)
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Generated on Fri Nov 17 2023 08:08:51 for Adventure Creator by
1.8.16