Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
Class Index
_ | a | b | c | d | e | f | g | h | i | j | k | l | m | n | o | p | q | r | s | t | u | v | w
  _  
ActionSpeechWait (AC)    EventInventoryInteract (AC)    MainCameraShot (AC)    RememberTimeline (AC)   
ActionSpriteFade (AC)    EventInventorySelect (AC)    MainCameraTrack (AC)    RememberTrack (AC)   
_Camera (AC)    ActionStopActionList (AC)    EventInventorySpawn (AC)    MainData (AC)    RememberTransform (AC)   
_Collision (AC)    ActionSystemLock (AC)    EventManager (AC)    ManagerPackage (AC)    RememberTrigger (AC)   
  a  
ActionTagCheck (AC)    EventMenuClick (AC)    Marker (AC)    RememberVariables (AC)   
ActionTeleport (AC)    EventMenuHover (AC)    MatchingInvInteractionData (AC)    RememberVideoPlayer (AC)   
AC_Trigger (AC)    ActionTemplate (AC)    EventMenuJournalPage (AC)    MaterialData (AC)    RememberVisibility (AC)   
ACEditorPrefs (AC)    ActionTimeline (AC)    EventMenuTurnOnOff (AC)    Menu (AC)    Resource (AC)   
Action (AC)    ActionTimerSet (AC)    EventMoveableGrab (AC)    MenuActionList (AC)    RogoLipSyncIntegration (AC)   
ActionAmbience (AC)    ActionTimescale (AC)    EventObjectiveSelect (AC)    MenuButton (AC)    RowXml (AC.SML)   
ActionAnim (AC)    ActionTintMap (AC)    EventObjectiveUpdate (AC)    MenuCrafting (AC)    RuntimeActionList (AC)   
ActionBlendShape (AC)    ActionTrackCheck (AC)    EventOptionsLanguage (AC)    MenuCycle (AC)    RuntimeDocuments (AC)   
ActionCamera (AC)    ActionTrackRegion (AC)    EventOptionsSubtitles (AC)    MenuDialogList (AC)    RuntimeInventory (AC)   
ActionCameraCrossfade (AC)    ActionTrackSet (AC)    EventOptionsVolume (AC)    MenuDrag (AC)    RuntimeLanguages (AC)   
ActionCameraShake (AC)    ActionTransform (AC)    EventPlayerSet (AC)    MenuElement (AC)    RuntimeObjectives (AC)   
ActionCameraSplit (AC)    ActionTransformRecord (AC)    EventQTE (AC)    MenuManager.MenuElementDrag (AC)    RuntimeVariables (AC)   
ActionCameraTP (AC)    ActionType (AC)    EventSaveLoad (AC)    MenuGraphic (AC)   
  s  
ActionChangeMaterial (AC)    ActionVarCheck (AC)    EventSaveProfile (AC)    MenuInput (AC)   
ActionCharAnim (AC)    ActionVarCopy (AC)    EventSaveSave (AC)    MenuInteraction (AC)    SaveData (AC)   
ActionCharFace (AC)    ActionVarPopup (AC)    EventSceneCompletePreload (AC)    MenuInventoryBox (AC)    SaveFile (AC)   
ActionCharFaceDirection (AC)    ActionVarPreset (AC)    EventSceneSwitch (AC)    MenuJournal (AC)    SaveFileHandler_PlayerPrefs (AC)   
ActionCharFollow (AC)    ActionVarSequence (AC)    EventSpeechStart (AC)    MenuLabel (AC)    SaveFileHandler_SystemFile (AC)   
ActionCharHold (AC)    ActionVarSet (AC)    EventVariableChange (AC)    MenuLink (AC)    SaveFileManager (AC)   
ActionCharMove (AC)    ActionVisible (AC)    ExportWizardWindow.ExportColumn (AC)    MenuManager (AC)    SaveLabels (AC)   
ActionCharPathFind (AC)    ActionVisibleCheck (AC)    ExportWizardWindow.ExportWizardData (AC)    MenuPreview (AC)    SaveOperation (AC)   
ActionCharPortrait (AC)    ActionVolume (AC)    ExportWizardWindow (AC)    MenuProfilesList (AC)    SaveSystem (AC)   
ActionCharRename (AC)    ActionWaitMultiple (AC)    Expression (AC)    MenuSavesList (AC)    SceneAttributesWindow (AC)   
ActionCharRender (AC)    ActiveInput (AC)   
  f  
MenuSlider (AC)    SceneChanger (AC)   
ActionCheck (AC)    ActiveInputsEditor (AC)    MenuSystem (AC)    SceneInfo (AC)   
ActionCheckActionList (AC)    ActiveList (AC)    FaceFXIntegration (AC)    MenuTimer (AC)    SceneItem (AC)   
ActionCheckMultiple (AC)    AdvGame (AC)    FavouriteActionData (AC)    MenuToggle (AC)    SceneItemData (AC)   
ActionCheckMultipleTemplate (AC)    AlignToCamera (AC)    FileFormatHandler_Binary (AC)    MousewheelScrollingUI (AC)    SceneItemSpawnData (AC)   
ActionCheckTemplate (AC)    SceneItem.AllRememberData (AC)    FileFormatHandler_Json (AC)    Moveable (AC)    SceneManager (AC)   
ActionCinemaDirector (AC)    Ambience (AC)    FileFormatHandler_Xml (AC)    Moveable_Drag (AC)    ScenePrefab (AC)   
ActionComment (AC)    AmbienceStorageWindow (AC)    FirstPersonCamera (AC)    Moveable_PickUp (AC)    SceneSettings (AC)   
ActionContainerCheck (AC)    AnimatorData (AC)    LerpUtils.FloatLerp (AC)    MoveableData (AC)    ScriptData (AC)   
ActionContainerOpen (AC)    AnimEngine (AC)    FollowSortingMap (AC)    MultiSceneChecker (AC)    ScriptedActionListExample (AC)   
ActionContainerSet (AC)    AnimEngine_Legacy (AC)    FollowTintMap (AC)    Music (AC)    ScriptSheetWindow (AC)   
ActionConversation (AC)    AnimEngine_Mecanim (AC)    FootstepSoundData (AC)    MusicCrossfade (AC)    SelectiveLoad (AC)   
ActionDialogOption (AC)    AnimEngine_Sprites2DToolkit (AC)    FootstepSounds (AC)    MusicStorage (AC)    Serializer (AC)   
ActionDialogOptionRename (AC)    AnimEngine_SpritesUnity (AC)   
  g  
MusicStorageWindow (AC)    SetDragParameters (AC)   
ActionDocumentCheck (AC)    AnimEngine_SpritesUnityComplex (AC)   
  n  
SetDragParametersEditor (AC)   
ActionDocumentCollection (AC)    Arrow (AC)    GameCamera (AC)    SetInteractionParameters (AC)   
ActionDocumentOpen (AC)    ArrowPrompt (AC)    GameCamera25D (AC)    NameData (AC)    SetInventoryInteractionParameters (AC)   
ActionEnd (AC)    AutoCorrectUIDimensions (AC)    GameCamera2D (AC)    NavigationEngine (AC)    SetParametersBase (AC)   
ActionEndGame (AC)    AutoCreateVariableWindow (AC)    GameCamera2DDrag (AC)    NavigationEngine_meshCollider (AC)    SettingsManager (AC)   
ActionEvent (AC)    AutoLipSync (AC)    GameCamera2DDragData (AC)    NavigationEngine_PolygonCollider (AC)    SetTriggerParameters (AC)   
ActionFade (AC)    Moveable_Drag.AutoMoveTrackData (AC)    GameCameraAnimated (AC)    NavigationEngine_UnityNavigation (AC)    Shapeable (AC)   
ActionFootstepSounds (AC)   
  b  
GameCameraData (AC)    NavigationManager (AC)    ShapeableData (AC)   
ActionHighlight (AC)    GameCameraThirdPerson (AC)    NavigationMesh (AC)    ShapeableShot (AC)   
ActionHotspotEnable (AC)    BackgroundCamera (AC)    GlobalVariables (AC)    NavMesh2DData (AC)    ShapeableTrack (AC)   
ActionInputActive (AC)    BackgroundImage (AC)    SetParametersBase.GUIData (AC)    NavMeshAgentIntegration (AC)    ShapeGroup (AC)   
ActionInputCheck (AC)    BackgroundImageUI (AC)    GVar (AC)    NavMeshBase (AC)    ShapeKey (AC)   
ActionInputSimulate (AC)    ActionTimeline.BindingData (AC)   
  h  
NavigationEngine_meshCollider.NavMeshData (AC)    ShapeKeyBlendshape (AC)   
ActionInstantiate (AC)    BulkCreateVarsWindow (AC)    NavMeshSegment (AC)    SingleLevelData (AC)   
ActionInteraction (AC)    Button (AC)    HeadTurnShot (AC)    NodeCommand (AC)    SMLReader (AC.SML)   
ActionInteractionCheck (AC)    ButtonDialog (AC)    HeadTurnTrack (AC)    NPC (AC)    SnapshotMix (AC)   
ActionInteractionRun (AC)   
  c  
HeldObjectData (AC)    NPCData (AC)    SortingArea (AC)   
ActionInventoryCheck (AC)    Highlight (AC)   
  o  
SortingMap (AC)   
ActionInventoryCheckSelected (AC)    CameraFadeShot (AC)    Hotspot (AC)    Sound (AC)   
ActionInventoryCrafting (AC)    CameraFadeTrack (AC)    HotspotData (AC)    Objective (AC)    SoundData (AC)   
ActionInventoryInteraction (AC)    CellXml (AC.SML)    HotspotLabelData (AC)    ObjectiveInstance (AC)    Soundtrack (AC)   
ActionInventoryPrefab (AC)    Char (AC)    HotspotPrefix (AC)    ObjectiveState (AC)    Soundtrack.SoundtrackSample (AC)   
ActionInventorySelect (AC)    CharacterAnimation2DBehaviour (AC)   
  i  
ObjectiveStateLabel (AC)    SoundtrackStorageWindow (AC)   
ActionInventorySet (AC)    CharacterAnimation2DShot (AC)    OptionalMouseInputModule (AC)    Speech (AC)   
ActionInvProperty (AC)    CharacterAnimation2DTrack (AC)    iActionListAssetReferencer (AC)    Options (AC)    SpeechGap (AC)   
ActionList (AC)    CharacterAnimation3DBehaviour (AC)    IDocumentReferencer (AC)    OptionsData (AC)    SpeechLine (AC)   
ActionListAsset (AC)    CharacterAnimation3DShot (AC)    IDocumentReferencerAction (AC)    OptionsFileHandler_PlayerPrefs (AC)    SpeechLog (AC)   
ActionListAssetManager (AC)    CharacterAnimation3DTrack (AC)    iFileFormatHandler (AC)    OptionsFileHandler_SystemFile (AC)    SpeechManager (AC)   
ActionListAssetMenu (AC)    CharacterAnimationShot (AC)    IItemReferencer (AC)   
  p  
SpeechPlayableBehaviour (AC)   
ActionListManager (AC)    Moveable_Drag.ChildTransformData (AC)    IItemReferencerAction (AC)    SpeechPlayableClip (AC)   
ActionListParamData (AC)    ClickByHoveringCursorExample (AC)    IKCommand (AC)    Parallax2D (AC)    SpeechPlayableData (AC)   
ActionListStarter (AC)    ClickMarker (AC)    IKLimbController (AC)    EventBase.ParameterReference (AC)    SpeechTag (AC)   
ActionManageProfiles (AC)    ColliderData (AC)    IMenuReferencer (AC)    ParticleSwitch (AC)    SpeechTagsWindow (AC)   
ActionManageSaves (AC)    ConstantID (AC)    ImportWizardWindow (AC)    ParticleSystemData (AC)    SpeechTrack (AC)   
ActionMenuCheck (AC)    ConstantIDManager (AC)    Ingredient (AC)    Paths (AC)    SpriteDirectionData.SpriteDirection (AC)   
ActionMenuJournal (AC)    Container (AC)    IngredientCollection (AC)    PhonemesWindow (AC)    SpriteDirectionData (AC)   
ActionMenuSelect (AC)    ContainerData (AC)    Interaction (AC)    Player (AC)    SpriteFader (AC)   
ActionMenuSetInputBox (AC)    ContainerItem (AC)    PlayerMenus.InteractionMenuData (AC)    PlayerCursor (AC)    StateHandler (AC)   
ActionMenuSlotCheck (AC)    Conversation (AC)    InteractiveBoundary (AC)    PlayerData (AC)    StaticObstacle (AC)   
ActionMenuState (AC)    ConversationData (AC)    InvActionList (AC)    PlayerInput (AC)    SubScene (AC)   
ActionMixerSnapshot (AC)    CSVReader (AC)    InvBin (AC)    PlayerInteraction (AC)   
  t  
ActionMoveableCheck (AC)    CursorIcon (AC)    InvCollection (AC)    PlayerMenus (AC)   
ActionMovie (AC)    CursorIconBase (AC)    InvCombineInteraction (AC)    PlayerMovement (AC)    TableXml (AC.SML)   
ActionMusic (AC)    CursorInfluenceCamera (AC)    InventoryManager (AC)    PlayerPrefab (AC)    Tags (AC)   
ActionNavMesh (AC)    CursorManager (AC)    InvInstance (AC)    PlayerQTE (AC)    TimelineData (AC)   
ActionObjectCheck (AC)    CustomGUILayout (AC)    InvInteraction (AC)    PlayerSpawner (AC)    Timer (AC)   
ActionObjectiveCheck (AC)    CustomInteractionSystemExample (AC)    InvInteractionBase (AC)    PlayerStart (AC)    TimersEditor (AC)   
ActionObjectiveCheckType (AC)    CustomStyles (AC)    Invisible (AC)    PlayerStartDataEditor (AC)    TintMap (AC)   
ActionObjectiveSet (AC)    CustomToken (AC)    InvItem (AC)    PlayMakerIntegration (AC)    tk2DIntegration (AC)   
ActionOptionSet (AC)    CustomTranslatableExample (AC)    InvItemExportWizardWindow (AC)    PopUpLabelData (AC)    TrackData (AC)   
ActionParallel (AC)    Cutscene (AC)    InvItemImportWizardWindow (AC)    PopupSelectData (AC)    TrackSnapConnection (AC)   
ActionParamCheck (AC)   
  d  
InvVar (AC)    AC_Trigger.PositionDetectObject (AC)    TrackSnapData (AC)   
ActionParameter (AC)    IObjectiveReferencer (AC)    PresetValue (AC)    TransformData (AC)   
ActionParamSet (AC)    DetectHotspots (AC)    IObjectiveReferencerAction (AC)   
  q  
TriggerData (AC)   
ActionParent (AC)    Dialog (AC)    iOptionsFileHandler (AC)   
  u  
ActionPause (AC)    DialogueOption (AC)    iSaveFileHandler (AC)    LerpUtils.QuaternionLerp (AC)   
ActionPauseActionList (AC)    Document (AC)    ITranslatable (AC)    Soundtrack.QueuedSoundtrack (AC)    UISlot (AC)   
ActionPlatformCheck (AC)    DocumentInstance (AC)    IVariableReferencer (AC)   
  r  
UISlotClick (AC)   
ActionPlayerCheck (AC)    DragBase (AC)    IVariableReferencerAction (AC)    UISlotClickRight (AC)   
ActionPlayerLock (AC)    DragTrack (AC)   
  j  
Recipe (AC)    UltimateFPSIntegration (AC)   
ActionPlayerLockPath (AC)    DragTrack_Curved (AC)    References (AC)    UnityUICursor (AC)   
ActionPlayerSwitch (AC)    DragTrack_Hinge (AC)    JointBreaker (AC)    ReferenceUpdaterWindow (AC)    UnityVersionHandler (AC)   
ActionPlayerTeleportInactive (AC)    DragTrack_Straight (AC)    JournalPage (AC)    Remember (AC)   
  v  
ActionPlayMaker (AC)    DrawStraightLine (AC)    JsonAction (AC)    RememberActionListParameters (AC)   
ActionQTE (AC)   
  e  
  k  
RememberAnimator (AC)    VarExportWizardWindow (AC)   
ActionRandomCheck (AC)    RememberCollider (AC)    VariableLinkingExample (AC)   
ActionRaycast (AC)    EventBase (AC)    KickStarter (AC)    RememberContainer (AC)    Variables (AC)   
ActionRename (AC)    EventCameraShake (AC)   
  l  
RememberConversation (AC)    VariablesData (AC)   
ActionRunActionList (AC)    EventCameraSplitScreen (AC)    RememberData (AC)    VariablesManager (AC)   
ActionSaveCheck (AC)    EventCameraSwitch (AC)    Language (AC)    LevelStorage.RememberDataPairing (AC)    VarPreset (AC)   
ActionSaveHandle (AC)    EventCharacterHoldObject (AC)    LevelStorage (AC)    RememberFootstepSounds (AC)    LerpUtils.Vector2Lerp (AC)   
ActionScene (AC)    EventContainerAddRemove (AC)    LightSwitch (AC)    RememberGameCamera2DDrag (AC)    LerpUtils.Vector3Lerp (AC)   
ActionSceneAdd (AC)    EventContainerOpenClose (AC)    LimitVisibility (AC)    RememberHotspot (AC)    VideoPlayerData (AC)   
ActionSceneCheck (AC)    EventConversationClick (AC)    LinkVariableToAnimator (AC)    RememberMaterial (AC)    VisibilityData (AC)   
ActionSceneCheckAttribute (AC)    EventConversationStart (AC)    LipSyncShape (AC)    RememberMoveable (AC)   
  w  
ActionSceneSwitchPrevious (AC)    EventDocumentAddRemove (AC)    LipSyncTexture (AC)    RememberName (AC)   
ActionSendMessage (AC)    EventDocumentOpenClose (AC)    LoadingMenuDisabler (AC)    RememberNavMesh2D (AC)    WorkbookXml (AC.SML)   
ActionsManager (AC)    EventHotspotFlash (AC)    LoadingScreen (AC)    RememberNPC (AC)    WorksheetXml (AC.SML)   
ActionSound (AC)    EventHotspotInteract (AC)    LocalVariables (AC)    RememberParticleSystem (AC)    WorldSpaceCursorExample (AC)   
ActionSoundShot (AC)    EventHotspotSelect (AC)   
  m  
RememberSceneItem (AC)   
ActionSpeech (AC)    EventInventoryAddRemove (AC)    RememberShapeable (AC)   
ActionSpeechStop (AC)    EventInventoryCombine (AC)    MainCamera (AC)    RememberSound (AC)   
_ | a | b | c | d | e | f | g | h | i | j | k | l | m | n | o | p | q | r | s | t | u | v | w