Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
3
4
]
C
AC.ActionEnd
C
AC.ActionListAssetMenu
C
AC.ActionParameter
C
AC.ActionType
C
AC.ActiveInput
C
AC.ActiveList
C
AC.SceneItem.AllRememberData
C
AC.Arrow
C
AC.Moveable_Drag.AutoMoveTrackData
C
AC.ActionTimeline.BindingData
C
AC.Button
C
AC.ButtonDialog
C
AC.SML.CellXml
C
AC.Moveable_Drag.ChildTransformData
C
AC.ConstantIDManager
C
AC.ContainerItem
C
AC.CSVReader
►
C
AC.CursorIconBase
C
AC.CursorIcon
C
AC.CustomGUILayout
C
AC.CustomStyles
C
AC.CustomToken
C
AC.DocumentInstance
C
AC.DrawStraightLine
►
C
Editor
C
AC.SetDragParametersEditor
►
C
EditorWindow
C
AC.ActiveInputsEditor
C
AC.AutoCreateVariableWindow
C
AC.BulkCreateVarsWindow
C
AC.ExportWizardWindow
C
AC.ImportWizardWindow
C
AC.InvItemExportWizardWindow
C
AC.InvItemImportWizardWindow
C
AC.PhonemesWindow
C
AC.PlayerStartDataEditor
C
AC.ReferenceUpdaterWindow
C
AC.SaveFileManager
C
AC.SceneAttributesWindow
C
AC.ScriptSheetWindow
►
C
AC.SoundtrackStorageWindow
C
AC.AmbienceStorageWindow
C
AC.MusicStorageWindow
C
AC.SpeechTagsWindow
C
AC.TimersEditor
C
AC.VarExportWizardWindow
►
C
AC.EventBase
C
AC.EventCameraShake
C
AC.EventCameraSplitScreen
C
AC.EventCameraSwitch
C
AC.EventCharacterHoldObject
C
AC.EventContainerAddRemove
C
AC.EventContainerOpenClose
C
AC.EventConversationClick
C
AC.EventConversationStart
C
AC.EventDocumentAddRemove
C
AC.EventDocumentOpenClose
C
AC.EventHotspotFlash
C
AC.EventHotspotInteract
C
AC.EventHotspotSelect
C
AC.EventInventoryAddRemove
C
AC.EventInventoryCombine
C
AC.EventInventoryInteract
C
AC.EventInventorySelect
C
AC.EventInventorySpawn
C
AC.EventMenuClick
C
AC.EventMenuHover
C
AC.EventMenuJournalPage
C
AC.EventMenuTurnOnOff
C
AC.EventMoveableGrab
C
AC.EventObjectiveSelect
C
AC.EventObjectiveUpdate
C
AC.EventOptionsLanguage
C
AC.EventOptionsSubtitles
C
AC.EventOptionsVolume
C
AC.EventPlayerSet
C
AC.EventQTE
C
AC.EventSaveLoad
C
AC.EventSaveProfile
C
AC.EventSaveSave
C
AC.EventSceneCompletePreload
C
AC.EventSceneSwitch
C
AC.EventSpeechStart
C
AC.EventVariableChange
C
AC.ExportWizardWindow.ExportColumn
C
AC.ExportWizardWindow.ExportWizardData
C
AC.Expression
C
AC.FaceFXIntegration
C
AC.FavouriteActionData
C
AC.LerpUtils.FloatLerp
C
AC.GameCameraData
C
AC.SetParametersBase.GUIData
C
AC.HeldObjectData
C
AC.HotspotLabelData
►
C
AC.iActionListAssetReferencer
►
C
AC.Action
C
AC.ActionAmbience
C
AC.ActionAnim
C
AC.ActionBlendShape
C
AC.ActionCamera
C
AC.ActionCameraCrossfade
C
AC.ActionCameraShake
C
AC.ActionCameraSplit
C
AC.ActionCameraTP
C
AC.ActionChangeMaterial
C
AC.ActionCharAnim
C
AC.ActionCharFace
C
AC.ActionCharFaceDirection
C
AC.ActionCharFollow
C
AC.ActionCharHold
C
AC.ActionCharMove
C
AC.ActionCharPathFind
C
AC.ActionCharPortrait
C
AC.ActionCharRename
C
AC.ActionCharRender
►
C
AC.ActionCheck
C
AC.ActionCheckActionList
C
AC.ActionCheckTemplate
C
AC.ActionContainerCheck
C
AC.ActionDocumentCheck
C
AC.ActionInputCheck
C
AC.ActionInteractionCheck
C
AC.ActionInventoryCheck
C
AC.ActionInventoryCheckSelected
C
AC.ActionMenuCheck
C
AC.ActionMenuSlotCheck
C
AC.ActionMoveableCheck
C
AC.ActionObjectCheck
C
AC.ActionParamCheck
C
AC.ActionPlatformCheck
C
AC.ActionPlayerCheck
C
AC.ActionQTE
C
AC.ActionRaycast
C
AC.ActionSaveCheck
C
AC.ActionSceneCheck
C
AC.ActionSceneCheckAttribute
C
AC.ActionTagCheck
C
AC.ActionTrackCheck
C
AC.ActionVarCheck
C
AC.ActionVisibleCheck
C
AC.ActionCheckMultiple
C
AC.ActionCheckMultipleTemplate
C
AC.ActionCinemaDirector
C
AC.ActionComment
C
AC.ActionContainerOpen
C
AC.ActionContainerSet
C
AC.ActionConversation
C
AC.ActionDialogOption
C
AC.ActionDialogOptionRename
C
AC.ActionDocumentCollection
C
AC.ActionDocumentOpen
C
AC.ActionEndGame
C
AC.ActionEvent
C
AC.ActionFade
C
AC.ActionFootstepSounds
C
AC.ActionHighlight
C
AC.ActionHotspotEnable
C
AC.ActionInputActive
C
AC.ActionInputSimulate
C
AC.ActionInstantiate
C
AC.ActionInteraction
C
AC.ActionInteractionRun
C
AC.ActionInventoryCrafting
C
AC.ActionInventoryInteraction
C
AC.ActionInventoryPrefab
C
AC.ActionInventorySelect
C
AC.ActionInventorySet
C
AC.ActionInvProperty
C
AC.ActionManageProfiles
C
AC.ActionManageSaves
C
AC.ActionMenuJournal
C
AC.ActionMenuSelect
C
AC.ActionMenuSetInputBox
C
AC.ActionMenuState
C
AC.ActionMixerSnapshot
C
AC.ActionMovie
C
AC.ActionMusic
C
AC.ActionNavMesh
C
AC.ActionObjectiveCheck
C
AC.ActionObjectiveCheckType
C
AC.ActionObjectiveSet
C
AC.ActionOptionSet
C
AC.ActionParallel
C
AC.ActionParamSet
C
AC.ActionParent
C
AC.ActionPause
C
AC.ActionPauseActionList
C
AC.ActionPlayerLock
C
AC.ActionPlayerLockPath
C
AC.ActionPlayerSwitch
C
AC.ActionPlayerTeleportInactive
C
AC.ActionPlayMaker
C
AC.ActionRandomCheck
C
AC.ActionRename
C
AC.ActionRunActionList
C
AC.ActionSaveHandle
C
AC.ActionScene
C
AC.ActionSceneAdd
C
AC.ActionSceneSwitchPrevious
C
AC.ActionSendMessage
C
AC.ActionSound
C
AC.ActionSoundShot
C
AC.ActionSpeech
C
AC.ActionSpeechStop
C
AC.ActionSpeechWait
C
AC.ActionSpriteFade
C
AC.ActionStopActionList
C
AC.ActionSystemLock
C
AC.ActionTeleport
C
AC.ActionTemplate
C
AC.ActionTimeline
C
AC.ActionTimerSet
C
AC.ActionTimescale
C
AC.ActionTintMap
C
AC.ActionTrackRegion
C
AC.ActionTrackSet
C
AC.ActionTransform
C
AC.ActionTransformRecord
C
AC.ActionVarCopy
C
AC.ActionVarPopup
C
AC.ActionVarPreset
C
AC.ActionVarSequence
C
AC.ActionVarSet
C
AC.ActionVisible
C
AC.ActionVolume
C
AC.ActionWaitMultiple
►
C
AC.ActionList
C
AC.AC_Trigger
C
AC.Cutscene
C
AC.DialogueOption
C
AC.Interaction
C
AC.RuntimeActionList
C
AC.ActionListStarter
C
AC.ArrowPrompt
C
AC.Conversation
C
AC.Hotspot
C
AC.Moveable_Drag
C
AC.Moveable_PickUp
C
AC.Paths
C
AC.SceneSettings
►
C
AC.SetParametersBase
C
AC.ActionListStarter
C
AC.SetDragParameters
C
AC.SetInteractionParameters
C
AC.SetInventoryInteractionParameters
C
AC.SetTriggerParameters
►
C
AC.IDocumentReferencer
C
AC.ActionList
►
C
AC.ActionListAsset
C
AC.InvActionList
C
AC.MenuActionList
►
C
AC.IDocumentReferencerAction
C
AC.ActionDocumentCheck
C
AC.ActionDocumentCollection
C
AC.ActionDocumentOpen
C
AC.ActionParamCheck
C
AC.ActionParamSet
C
AC.ActionRunActionList
►
C
AC.iFileFormatHandler
C
AC.FileFormatHandler_Binary
C
AC.FileFormatHandler_Json
C
AC.FileFormatHandler_Xml
►
C
AC.IItemReferencer
C
AC.ActionList
C
AC.ActionListAsset
C
AC.Container
C
AC.Conversation
C
AC.Hotspot
C
AC.InvItem
C
AC.Recipe
►
C
AC.IItemReferencerAction
C
AC.ActionInventoryCheck
C
AC.ActionInventoryCheckSelected
C
AC.ActionInventoryInteraction
C
AC.ActionInventoryPrefab
C
AC.ActionInventorySelect
C
AC.ActionInventorySet
C
AC.ActionParamCheck
C
AC.ActionParamSet
C
AC.ActionRunActionList
C
AC.IKCommand
C
AC.IKLimbController
►
C
AC.IMenuReferencer
C
AC.ActionList
C
AC.ActionListAsset
C
AC.ActionMenuCheck
C
AC.ActionMenuJournal
C
AC.ActionMenuSelect
C
AC.ActionMenuSetInputBox
C
AC.ActionMenuSlotCheck
C
AC.ActionMenuState
C
AC.Ingredient
C
AC.IngredientCollection
C
AC.PlayerMenus.InteractionMenuData
C
AC.InvBin
C
AC.InvCollection
C
AC.InvInstance
►
C
AC.InvInteractionBase
C
AC.InvCombineInteraction
C
AC.InvInteraction
►
C
AC.IObjectiveReferencer
C
AC.ActionList
C
AC.ActionListAsset
►
C
AC.IObjectiveReferencerAction
C
AC.ActionObjectiveCheck
C
AC.ActionObjectiveCheckType
C
AC.ActionObjectiveSet
►
C
AC.iOptionsFileHandler
C
AC.OptionsFileHandler_PlayerPrefs
C
AC.OptionsFileHandler_SystemFile
►
C
IPointerClickHandler
C
AC.UISlotClickRight
►
C
AC.iSaveFileHandler
C
AC.SaveFileHandler_PlayerPrefs
C
AC.SaveFileHandler_SystemFile
►
C
ISelectHandler
►
C
AC.UISlotClick
C
AC.UISlotClickRight
►
C
ITimelineClipAsset
C
AC.SpeechPlayableClip
►
C
AC.ITranslatable
C
AC.ActionCharRename
C
AC.ActionDialogOptionRename
C
AC.ActionMenuState
C
AC.ActionRename
C
AC.ActionSpeech
C
AC.ActionVarSet
►
C
AC.Char
►
C
AC.NPC
C
AC.Player
C
AC.Container
C
AC.Conversation
C
AC.CursorIcon
C
AC.CustomTranslatableExample
C
AC.Document
►
C
AC.GVar
C
AC.InvVar
C
AC.Hotspot
C
AC.HotspotPrefix
C
AC.InvItem
C
AC.LocalVariables
C
AC.MenuButton
C
AC.MenuCycle
C
AC.MenuDrag
C
AC.MenuInput
C
AC.MenuJournal
C
AC.MenuLabel
C
AC.MenuSavesList
C
AC.MenuSlider
C
AC.MenuToggle
C
AC.Objective
C
AC.ObjectiveState
C
AC.ObjectiveStateLabel
C
AC.PopUpLabelData
C
AC.SaveLabels
C
AC.ScriptedActionListExample
C
AC.SpeechTrack
C
AC.Variables
►
C
AC.IVariableReferencer
C
AC.ActionList
C
AC.ActionListAsset
C
AC.Conversation
►
C
AC.IVariableReferencerAction
C
AC.Action
C
AC.JournalPage
C
AC.JsonAction
C
AC.Language
C
AC.LipSyncShape
C
AC.MainData
C
AC.MatchingInvInteractionData
C
AC.MenuManager.MenuElementDrag
►
C
MonoBehaviour
►
C
AC._Camera
►
C
AC.CursorInfluenceCamera
C
AC.GameCamera
C
AC.GameCamera2D
C
AC.GameCameraAnimated
C
AC.FirstPersonCamera
C
AC.GameCamera25D
C
AC.GameCamera2DDrag
C
AC.GameCameraThirdPerson
C
AC._Collision
C
AC.ActionList
C
AC.ActionListAssetManager
C
AC.ActionListManager
C
AC.AlignToCamera
C
AC.ArrowPrompt
C
AC.AutoCorrectUIDimensions
C
AC.AutoLipSync
C
AC.BackgroundCamera
C
AC.BackgroundImage
C
AC.BackgroundImageUI
C
AC.Char
C
AC.ClickByHoveringCursorExample
C
AC.ClickMarker
►
C
AC.ConstantID
►
C
AC.Remember
C
AC.RememberActionListParameters
C
AC.RememberAnimator
C
AC.RememberCollider
C
AC.RememberContainer
C
AC.RememberConversation
C
AC.RememberFootstepSounds
C
AC.RememberGameCamera2DDrag
C
AC.RememberHotspot
C
AC.RememberMaterial
C
AC.RememberMoveable
C
AC.RememberName
C
AC.RememberNavMesh2D
C
AC.RememberNPC
C
AC.RememberParticleSystem
C
AC.RememberSceneItem
C
AC.RememberShapeable
C
AC.RememberSound
C
AC.RememberTimeline
C
AC.RememberTrack
C
AC.RememberTrigger
C
AC.RememberVariables
C
AC.RememberVideoPlayer
C
AC.RememberVisibility
C
AC.RememberTransform
C
AC.Container
C
AC.Conversation
C
AC.CustomInteractionSystemExample
C
AC.CustomTranslatableExample
C
AC.DetectHotspots
C
AC.Dialog
►
C
AC.DragTrack
C
AC.DragTrack_Curved
C
AC.DragTrack_Hinge
C
AC.DragTrack_Straight
C
AC.EventManager
C
AC.FollowSortingMap
C
AC.FollowTintMap
C
AC.FootstepSounds
C
AC.GlobalVariables
C
AC.Highlight
C
AC.Hotspot
C
AC.InteractiveBoundary
C
AC.Invisible
C
AC.JointBreaker
C
AC.KickStarter
C
AC.LevelStorage
C
AC.LightSwitch
C
AC.LimitVisibility
C
AC.LinkVariableToAnimator
C
AC.LipSyncTexture
C
AC.LoadingMenuDisabler
C
AC.LoadingScreen
C
AC.LocalVariables
C
AC.MainCamera
►
C
AC.Marker
C
AC.PlayerStart
C
AC.MenuLink
C
AC.MenuPreview
C
AC.MenuSystem
C
AC.MousewheelScrollingUI
►
C
AC.Moveable
►
C
AC.DragBase
C
AC.Moveable_Drag
C
AC.Moveable_PickUp
C
AC.MultiSceneChecker
C
AC.MusicCrossfade
C
AC.NavigationManager
C
AC.NavMeshAgentIntegration
►
C
AC.NavMeshBase
C
AC.NavigationMesh
►
C
AC.NavMeshSegment
C
AC.StaticObstacle
C
AC.Options
C
AC.Parallax2D
C
AC.ParticleSwitch
C
AC.Paths
C
AC.PlayerCursor
C
AC.PlayerInput
C
AC.PlayerInteraction
C
AC.PlayerMenus
C
AC.PlayerMovement
C
AC.PlayerQTE
C
AC.PlayerSpawner
C
AC.RuntimeDocuments
C
AC.RuntimeInventory
C
AC.RuntimeLanguages
C
AC.RuntimeObjectives
C
AC.RuntimeVariables
C
AC.SaveOperation
C
AC.SaveSystem
C
AC.SceneChanger
C
AC.SceneItem
C
AC.SceneSettings
C
AC.ScriptedActionListExample
C
AC.Serializer
C
AC.SetParametersBase
C
AC.Shapeable
C
AC.SortingMap
►
C
AC.Sound
►
C
AC.Soundtrack
C
AC.Ambience
C
AC.Music
C
AC.SpriteFader
C
AC.StateHandler
C
AC.SubScene
C
AC.TintMap
C
AC.UISlotClick
C
AC.UltimateFPSIntegration
C
AC.UnityUICursor
C
AC.VariableLinkingExample
C
AC.Variables
C
AC.WorldSpaceCursorExample
C
AC.MusicStorage
C
AC.NavigationEngine_meshCollider.NavMeshData
C
AC.NodeCommand
C
AC.ObjectiveInstance
C
AC.OptionsData
C
AC.EventBase.ParameterReference
►
C
PlayableAsset
C
AC.CameraFadeShot
►
C
AC.CharacterAnimationShot
C
AC.CharacterAnimation2DShot
C
AC.CharacterAnimation3DShot
C
AC.HeadTurnShot
C
AC.MainCameraShot
C
AC.ShapeableShot
C
AC.SpeechPlayableClip
►
C
PlayableBehaviour
C
AC.CharacterAnimation2DBehaviour
C
AC.CharacterAnimation3DBehaviour
C
AC.SpeechPlayableBehaviour
C
AC.PlayerData
C
AC.PlayerPrefab
C
AC.PlayMakerIntegration
C
AC.PopupSelectData
C
AC.AC_Trigger.PositionDetectObject
C
AC.PresetValue
C
AC.LerpUtils.QuaternionLerp
C
AC.Soundtrack.QueuedSoundtrack
►
C
AC.RememberData
C
AC.ActionListParamData
C
AC.AnimatorData
C
AC.ColliderData
C
AC.ContainerData
C
AC.ConversationData
C
AC.FootstepSoundData
C
AC.GameCamera2DDragData
C
AC.HotspotData
C
AC.MaterialData
C
AC.MoveableData
C
AC.NameData
C
AC.NavMesh2DData
C
AC.NPCData
C
AC.ParticleSystemData
C
AC.SceneItemData
C
AC.ShapeableData
C
AC.SoundData
C
AC.TimelineData
C
AC.TrackData
C
AC.TriggerData
C
AC.VariablesData
C
AC.VideoPlayerData
C
AC.VisibilityData
C
AC.LevelStorage.RememberDataPairing
C
AC.Resource
C
AC.RogoLipSyncIntegration
C
AC.SML.RowXml
C
AC.SaveData
C
AC.SaveFile
C
AC.SceneInfo
C
AC.SceneItemSpawnData
C
AC.ScenePrefab
►
C
ScriptableObject
C
AC.ACEditorPrefs
C
AC.Action
C
AC.ActionListAsset
C
AC.ActionsManager
C
AC.AdvGame
►
C
AC.AnimEngine
C
AC.AnimEngine_Legacy
C
AC.AnimEngine_Mecanim
C
AC.AnimEngine_Sprites2DToolkit
C
AC.AnimEngine_SpritesUnity
C
AC.AnimEngine_SpritesUnityComplex
C
AC.CursorManager
C
AC.InventoryManager
C
AC.ManagerPackage
C
AC.Menu
►
C
AC.MenuElement
C
AC.MenuButton
C
AC.MenuCrafting
C
AC.MenuCycle
C
AC.MenuDialogList
C
AC.MenuDrag
C
AC.MenuGraphic
C
AC.MenuInput
C
AC.MenuInteraction
C
AC.MenuInventoryBox
C
AC.MenuJournal
C
AC.MenuLabel
C
AC.MenuProfilesList
C
AC.MenuSavesList
C
AC.MenuSlider
C
AC.MenuTimer
C
AC.MenuToggle
C
AC.MenuManager
►
C
AC.NavigationEngine
C
AC.NavigationEngine_meshCollider
C
AC.NavigationEngine_PolygonCollider
C
AC.NavigationEngine_UnityNavigation
C
AC.References
C
AC.SceneManager
C
AC.SettingsManager
C
AC.SpeechManager
C
AC.VariablesManager
C
AC.ScriptData
C
AC.SelectiveLoad
C
AC.ShapeGroup
C
AC.ShapeKey
C
AC.ShapeKeyBlendshape
C
AC.SingleLevelData
C
AC.SML.SMLReader
C
AC.SnapshotMix
C
AC.SortingArea
C
AC.Soundtrack.SoundtrackSample
C
AC.Speech
C
AC.SpeechGap
C
AC.SpeechLine
C
AC.SpeechLog
C
AC.SpeechPlayableData
C
AC.SpeechTag
C
AC.SpriteDirectionData.SpriteDirection
C
AC.SpriteDirectionData
►
C
StandaloneInputModule
C
AC.OptionalMouseInputModule
This script is an alternative to the Standalone Input Module that makes mouse input optional. Code adapted from Vodolazz:
http://answers.unity3d.com/questions/1197380/make-standalone-input-module-ignore-mouse-input.html
and OpticalOverride:
https://forum.unity.com/threads/fake-mouse-position-in-4-6-ui-answered.283748/
C
AC.SML.TableXml
C
AC.Tags
C
AC.Timer
C
AC.tk2DIntegration
►
C
TrackAsset
C
AC.CameraFadeTrack
C
AC.CharacterAnimation2DTrack
C
AC.CharacterAnimation3DTrack
C
AC.HeadTurnTrack
C
AC.MainCameraTrack
C
AC.ShapeableTrack
C
AC.SpeechTrack
C
AC.TrackSnapConnection
C
AC.TrackSnapData
C
AC.TransformData
C
AC.UISlot
C
AC.UnityVersionHandler
C
AC.VarPreset
C
AC.LerpUtils.Vector2Lerp
C
AC.LerpUtils.Vector3Lerp
C
AC.SML.WorkbookXml
C
AC.SML.WorksheetXml
Generated on Fri Nov 17 2023 08:08:51 for Adventure Creator by
1.8.16