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New interactions / action list gameobjects starting disabled

edited July 2020 in Technical Q&A

AC Ver: 1.71.4
Unity Ver: 2019.2.4f1

Hello,

I'm not sure if I'm going crazy, but I don't think this used to be the case; every time I create a new interaction / action list the game object always comes in disabled / inactive.

Have I broken something?

Comments

  • Check the original Interaction prefab file in /Assets/AdventureCreator/Prefabs/Logic. Is that similarly disabled?

  • It is. I assume it shouldn't be?

    I'm not sure how this changed. Perhaps I had a disabled interaction and applied it back to the prefab.

  • I assume it shouldn't be?

    Yep - re-enable it and things should work again.

    These prefabs aren't essential though - they're just there for convenience. You can see that this one in particular is just an empty GameObject with the Interaction component attached.

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