Forum rules - please read before posting.

Launch Action in a Timed out dialogue

I´m making a timed dialogue. I want to launch an action when the dialogue is time is over. The default options are only chose a default option or end the dialogue. Is there an easy way to detect when the dialogue time is out for do that? It would fine for me too if I could launch an action when the dialogue is finished by the timer option.

Using Unity 2019.3.6f1 with AC 1.71.4



  • The "Default" dialogue option needn't be enabled - you can use that to run your "time out" Actions without it being available as a choice for the player to pick themselves.

  • I didn't realize I could do that. Thank you!

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.