AC - 1.72.4
Unity - 2019.4.13f1
Hi All,
I am having an issue when using a full screen invisible button behind an inventory screen to provide the function to click anywhere to exit the full-screen menu. It works perfectly except for the hover click sound when over inventory items won't stop repeating when hovering over instead of the expected behavior of hearing the sound once.
Steps to recreate.
Create a new menu (make it full screen by changing size to manual and 100% in both directions)
Add a default inventory box, and add a hover sound.
Add a button, with click type set to 'turn off menu', position set to relative to menu size and both directions to 100%.
Thanks for any assistance.
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Comments
Just updated to Unity 2019.4.15f1 to see if that helps, but same issue.
This is all in the same menu?
You shouldn't overlap your elements - your "exit" button would need to be separated into four separate buttons, one for each outer edge of the inventory box.
Got it, thanks Chris!