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Sound: Wait until finished doesn't wait

edited January 2021 in Technical Q&A

EDIT: please delete, reload of Unity helped, now everything works as expected.

Hi,
I want some sounds to stop gameplay and wait until they finish playing.
I tried to do this via Play - Sound and checking wait until finished.
After that I put Scene: Switch action. I expected the sound to play and then the scene would switch.
However it only played for a fraction of a second and the scene instantly switched.
AC 1.72.4, Unity 2020.1.6

Any help appreciated.

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