Forum rules - please read before posting.

ActionLists - kill

edited January 2021 in Technical Q&A

AC Ver: 1.72.4
Unity Ver: 2019.4.18f1

Hello,

When an action list ends there is an event EventManager.OnEndActionList() that can be used to detect it ending.

However, when an action list is killed via script (using .Kill()) it seems like this event isn't fired. Is there a good way to detect / know when an action list has been killed?

Thanks!

Comments

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.