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Check for missing audio

Hi guys, is there a quick and easy way to check for speech with missing audio?

Comments

  • How are you mapping audio to speech lines?

    If it's "By Naming Convention", you can click the "Ping file" button within a Speech line's entry in the Speech Manager.

  • Yes that could work, but was hoping there might be a summary you could pull, rather than clicking through the 5000 lines of dialogue I have :)
  • Not currently, but agreed that would be useful - I can look into it.

  • My mistake - this is already possible.

    When using the Speech Manager's "Game text exporter" window, you can opt to create an "Audio File Presence" column, that denotes whether the audio is present or not.

  • Great thanks!
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