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Scene Change Fade Issue

I don't know if it's because a looping video is playing, but when the player chooses to quit the game, it returns to the main menu, and it works fine - but once it's faded out before loading the main menu it quickly flashes up with the same scene again before the next scene is loaded. This lasts a millisecond but it doesn't look right, naturally.

I literally have a Fade Out ActionList once Quit is pressed, and then the Scene: Switch.

Is there any way around this apart from actually stopping videos playing after the fadeout and before the scene switch? I guess a 'Stop All Videos' option would be handy here.

Comments

  • edited September 2021

    What are your AC/Unity versions?

    Let's see screens of your ActionList, your Settings Manager, and the Video Player running the video.

    If you insert an Engine: Wait Action of 1s in between the two Actions, does the video still flash for a single frame, or for the duration of the 1s timer?

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