Forum rules - please read before posting.

Particle system stopping

Hey,
I have a particle system set up (steam from a cup of coffe). It's set to looping, and it runs all throughout the opening cutscene just fine. The moment the cutscene is over, it stops, and disappears. Doesn't matter if I skip with esc or play it through.
Any ideas?

Comments

  • How is AC involved with the Particle System - have you attached AC's Particle Switch component?

    If so, this component will react to "Turn Off" messages sent to it via the Object: Send message Action - is this the case, even inadvertently?

    Otherwise, I couldn't tell how this would be triggered by the end of a Cutscene - in which case, please share more details/images about the setup.

  • I can proudly announce that I solved this myself!
    I tried to find what changes occured when the cutscene ended, and realised that I switched to another camera; this camera had a z-depth that would place it "inside" the particle system, rendering it invisible. Stupid me :)

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.