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[BUG] Delayed Talk Animation

1.75.2 - Unity 2020.3.26f1

This is something I've noticed come to light in recent versions. When a player dialogue is played, the animation seems to be played AFTER the subtitles has been triggered, and also bleeds into the movement animation. This is instead of being played at the same time as the subtitles.

1.75.2 video - notice how the talk animation plays after the subtitles.
1. https://i.imgur.com/QTnLNpj.mp4
2. https://i.imgur.com/ouzrmmb.mp4

1.73.8 video - This is the expected outcome where the subtitles and animation play at the same time.
1. https://i.imgur.com/PUcJ5nQ.mp4

1.75.2 Animation Controller

1.73.8 Animation Controller

I'm hoping this is just user error, but I honestly cannot find what I've done wrong, if that's the case. Despite comparing between the two projects. Any help would be very much appreciated!

Comments

  • Uncheck Has Exit Time in your Locomotion -> Talk transition.

  • Oh man! I'm so sorry for wasting your time haha! That's so plain as day now. Wow, thank you! :tired_face:

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