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Delay between dialog option select and trigger of action

Hi!

I noticed that there is a slight delay between selecting a dialog option and the triggering of an action assigned via Dialogue: Start conversation. It becomes very apparent when playing a dialog speech line.

The conversation menu transition type is set to: None.

Is there something I can do to fix it?
Thank you!

Comments

  • You can adjust this length via the "Conversation Delay" field in the Dialog component of the scene's GameEngine object.

  • Thanks a lot Chris! I wasnt aware that there are a bunch of useful settings on that component.

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