Hi Chris,
I follow your video tutorial in first person. It is all fine except the jump sound.
I download the first person prefab in download section and set it up properly following the tutorial.
But for the jumping sound, it is strange for the first person prefab.
I attach walk sound and run sound in Player component and jump sound in FP Audio component.
At first, when I jump, the jump sound play correctly. But when I start to walk or run, only the walk and run sound can be played but if I jump, no jump sound anymore.
So, I try to remove the walk sound in the Player component, the jump sound can be played again after player walk. It seems that the walk and jump sound can't exist together.
Am I have any mistakes in setting the first person player prefab? Any help? Thanks.
unity version: 2021.1.6f1
AC version: 1.75.4
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Comments
Create a new empty child on your Player, attach an AudioSource, and assign that in the FP Audio component's Inspector.