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Subtitles above head are shifting position between scenes.

I have two scenes setup, but the subtitles above the players head are in different positions in each scene. The scene at the house the subtitles are working perfectly. But the scene at the diner they're at his feet instead of above his head.
The player transform values are all clean, and the sprites pixel per unit is set to 20.
Any idea how to fix this?

https://imgbox.com/DeIYIRNF
https://imgbox.com/oOaa15zt
https://imgbox.com/sN1Y3Qfv
https://imgbox.com/gbFNqBTM

Comments

  • Can't see any settings issue from the screenshots, but the two scenes both have local Player objects - so the Players themselves may be different.

    If you prefab the working one, disable the broken one, and drop the working prefab into that scene, does it then work?

    The speech menu height should be auto-set based on the size of their sprite, but it is possible to set the position manually by positioning an empty child GameObject by their head and assigning it in their Speech menu placement child field.

  • I made a prefab of the working player, as you suggested, and put it in the broken scene and now it works! Thanks Chris.

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