Hi guys,
can someone figure out why the custom interaction buttons I set up are not working? (2D, IOS Build)
When I click on them nothing happens although I set up the action and everything.
When I click on the hotspot the interactions buttons appear. But nothing happens when I click them. The Action in the ActionList is defined though... But it seems the buttons simply don't respond at all
I have so many things I could post, but maybe its best you tell me what you'd like to check and I post it...
Thanks!
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These are "Interaction icons" you've defined in the Cursor Manager?
Such icons are displayed within Interaction elements in your Interaction menu. For each icon, you'll need to make sure that you have an associated Interaction element that's capable of displaying it.
Are the buttons displaying dynamically - i.e. only the ones valid for the selected Hotspot are showing - or are they always showing? If the latter, the elements may not be correctly linked to the UI Buttons.
The best images to see at this point would be your Cursor Manager's "Interaction icons" panel, a typical Hotspot Inspector, your Interaction menu's new Interaction elements (just one for an example should be enough), as well as its associated Button in the UI prefab (if using Unity UI).
When it comes to debugging Unity UI-based Menus, it's often helpful to temporarily switch your Menu's Source back to Adventure Creator. This removes Unity UI from the mix, allowing you to be sure about whether or not Unity UI is the issue. If you try this for your Interaction menu, does it then become responsive?
Hey ChrisIceBox,
thank you very much for your response.
<These are "Interaction icons" you've defined in the Cursor Manager?>
Yes
no they are all 3 always showing
Here is the Cursor Manager's "Interaction icons" panel
https://imgur.com/a/z7INhLS
a typical Hotspot Inspector & ActionList Editor associated with it
https://imgur.com/a/v9hVGXz
My Interaction menu's new Interaction element (just for look),
I have switched the Source to Adventure Creator again and disabled Unity UI, the problem still persists. With AC as source the Highlight texture plays, when I click on the Interactions in game, but then still nothing happens.
https://imgur.com/a/mTZOD7d
Set your Interaction menu's "Appear type" to "On Interaction", rather than "On Hotspot". I suspect the Menu is not syncing its elements to the relevant interactions.