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Colored lights on 2D player sprite?

Is it possible to do colored lights on the player sprite in a 2D game. When for instance he walks close to a blue lamp his sprite would tint towards blue, or if he enters a room all lit with emergency red lights, he would also be red?

Comments

  • Apologies for not replying to this sooner - I must've missed it.

    If your character has a Diffuse sprite shader, they'll react to the colour of lights in the scene. For a 2D game, you're probably best off using URP, which has its own 2D lighting system that supports colour-tinting of sprites.

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