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AC+NaniNovel integration

https://naninovel.com/guide/adventure-creator.html#setup
I downloaded the demo project from git and it works correctly:
https://github.com/Naninovel/AdventureCreator

The problem I have is that when I start the scene in my game, there are two objects that conflict with each other.

https://streamable.com/6kqitv
D the demo project above is set up so that the AC does not load the EventSystem object, how can I set it up in this way so as not to create a conflict with the "EventSystem"?

Comments

  • The issue doesn't occur in the example scene because it has no Unity UI-based Menus. AC will only spawn its own EventSystem if there are UI menus, and no other EventSystem present.

    Naninovel appears to be spawning its own EventSystem inside its InputManager object. You can try adding a regular EventSystem to the scene while in Edit mode - that will stop AC from adding its own, and may stop Naninovel as well.

    If not, what is the full message of the "There can only be one active EventSystem" Console warning as shown in your screenshot?

  • You can try adding a regular EventSystem to the scene while in Edit mode - that will stop AC from adding its own

    How to do this please write in detail.

  • Issue resolved, thanks Chris.

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