https://streamable.com/ne86hn
I use a new script for creating transparent walls for better visibility of the character.
https://paste.ofcode.org/GzYWFg6dBJpS8mVRfY9r95
Tell me how to implement clicks through the wall and so that the character does not pass through these walls?
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Comments
In your scene's GameEngine object, find the Player Movement component, and remove wall-transparent from its Inspector's Point Click Layer Mask field.