Forum rules - please read before posting.

Player switching issue (Child sprite Shrinking to original size for a split second)

Hey guys,

So I have a very very basic sneak mechanic in my game, (What I need is very basic) I had a look at The adventure creator 2.5d tutorial on YouTube I believe Chris made which was really handy on sneaking, however as I am in 2d not 3d I decided to do it this way :

I made a new player prefab (by duplicating my existing player prefab) which will have the sneak animations instead of the normal ones and I simply switch to and from the players by using a menu which activates an action list on button input...

this all works brilliantly however one slight issue...

so just before and after switching the player sprite goes tiny for 1 second before switching player and this is I assume because the sprite child attached to the player is scaled up by 1.1 and I believe when switching it shrinks down to its original size temporarily.

Thanks people really appreciate your time :)

I am using Unity version 2022.1.7f1
I am using Adventure creator Version V1.76.3

Comments

  • 1 second or 1 frame?

    You can test the 1.1 scale assumption by reducing the prefab's sprite child scale back down to 1 - though it may be because of the Sorting Map instead.

    As an alternative to switching Player, though, you could use the Character: Animate Action to alter their animations and movement speeds. What animation engine does the character use?

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.