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Item Unequip

edited April 2014 in Technical Q&A
Setup :

Direct, Controller, Context sensitive, player Vicinity, nearest only.

When you open the menu and equip an item (which then displays on the screen) If the player attempts to use the item on an object and misses, the item is then unequipped. Is there a way to prevent this from occurring? Forcing the player to unequip an item.

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