Hello!
So it seems like
@ChrisIceBox seems to be preferring Top Down view for 2D games in AC by default, as seem by some of the new tutorials.
We were wondering, are there any pro and cons we should be aware of with each view?
We do find navmesh more intuitive in Top Down view, but were wondering if the lack with Unity 2D compatibility is something we should be worried about?
What about lighting? Do you guys it would work better with one than the other?
Thank You!
Comments
We're setting up the navmeshes using the 3D space instead of using sorting layers, using a perspective camera, and it seems to be running OK.
Any reason why this is not suggested?
It's a matter of taste I suppose?