My "Pause" menu buttons doesn't work in the middle of the dialogue.
I can call the Pause menu in the mid of a dialogue by clicking "Esc", but I can't use the menu buttons.
For example button "Resume" doesn't close the menu and button quit doesn't quit the game.
My resume and quit buttons are the same as default. Resume button has the Click State: Turn Off Menu with Do Transition enabled.
Quit has an action list with just the Engine: End Game.
So I can't close the menu using buttons.
I still can close the menu by clicking Esc again.
Comments
I'm assuming your Pause menu, like the default, is set to "Pause game when enabled". What's your GameState set to when things break? Check the PersistentEngine prefab's StateHandler script Inspector.