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Switch Game Camera 2D

Hey Chris,

Could you consider adding an action for switching cameras without altering perspective? Something that uses the Horizontal and Vertical movement of the Game Camera 2D script instead of the transform, I suppose. :)
Cheers

Comments

  • If two 2D cameras are at the same position, but have different horizontal/vertical offsets, then switching between them should have just that effect, no?
  • You're absolutely right. One of the cameras I was using either had an altered position or clipping planes value, and it was going insane during the switch. 
    Thanks :)
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