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Block Gameplay?

Anyone know where the block gameplay options is, please?

Also - how do I map the 'end cutscene' to a mouse click?

Thanks,

Kris

Comments

  • Block gameplay: It's in "When running" at the top of an ActionList's Inspector.

    End cutscene: Try mapping "mouse 0" to an Axis called "EndCutscene" within Unity's Input Manager.
  • OH, ho ho ho...

    It's a good thing you aren't here Chris as I may have kissed you.

    To clarify to anyone trying to do the same thing (ie. skip cutscenes):

    1. set your cutscene up to: Actions source: In Scene, When running: Pause Gameplay, Is skippable? [yes]
    2. Go to Edit > Project Settings > Input
    3. Go down to End Cutscene and add 'mouse 0' in the negative button option

    From here on clicking anywhere on screen will skip to the end of a cutcene! yay!

    Hope this helps and makes sense,

    Kris


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