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Menu: Dialogue Above Character for 3d

I'm trying to set a menu above the character during speech.

Alas it seems not to align correctly on the y coordinates. Often the menu is too above or too below.

The menu moves up or down while the character moves away or closer to the camera.
NPC goes away -> menu moves down
NPC comes close -> menu goes up.

Is there a way to fix this?

Thank you very much.

Comments

  • If you want subtitles to appear above 3D characters, you're best bet is to use a Unity UI-based Menu that's set to render in World Space.  A tutorial on Unity UI with AC Menus can be found here.

    If a World Space UI is set to be displayed above a speaking character, then the menu will use the actual 3D position of the character, rather than the screen space it normally does.
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