Hello,
First issue is currently, i am trying to simply apply the root hand bones of my mesh into the Left/Right hand slots on the Mechanim Player script, but for some reason, when i apply them they are removed.
Any reason this may be happening or do they need tags/layers?
Second issue is, i cannot seem to find an action to toggle walking/running for the player. Such as pressing CAPS LOCK to toggle between the two. The only thing i can find is under Player--->Constrain--->Walk/Run--->Free, Always Run, Always Walk.
Is there a simply way to tie the toggle to an input?
-Thank you
Comments
2) Not currently, but I'll look into it for the next release. What's your Input Method set to - Direct?
If you are using Point And Click movement, then you need to create an Active Input that checks the state of a boolean Variable, toggles its value, and then uses the Player: Constrain Action to update the Walk/run field appropriately.
Active Inputs are covered in Section 2.6 of the Manual.
However, since setting it to "Always Walk" prevents double-clicking to run on Hotspots, I'd say this should behave as you expect - so I'll address this in the next update.
Not to have the character move along a path, but to use it's "Stop moving" method - which will stop the player in his tracks when moving to a Hotspot.