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Request: Extend time for Engine: Pause game

edited July 2015 in Technical Q&A
Curently the maximum time for Pause Game is 10s. Why is there this limitation? I have an action list in the background that should do something 30s after another action was done and it would work nicely without this limitation. Please remove the limit :-)

Hint: for those who want to get rid of this restriction quicker, edit the ActionPause.cs file and increase the time there in line 69, e.g.

timeToPause = EditorGUILayout.Slider ("Wait time (s):", timeToPause, 0, 100f);


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