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CPU multithreading
ThisIsSparta
June 2014
edited June 2014
in
Technical Q&A
Are the scripts of adventure creator optimized for the Multithreading cpu functions?
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liberame
June 2014
Unlikely, as Unity itself is not multithreaded.
I'm also not sure why you think Adventure Creator would need to be optimized for multithreading? At least in my case it's not using a lot of CPU at all...
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I'm also not sure why you think Adventure Creator would need to be optimized for multithreading? At least in my case it's not using a lot of CPU at all...