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When saving game pauses

edited June 2014 in Technical Q&A
I created an in-game menu for saving. When I do save the game is paused and I cannot resume it. Did I miss something ?

Comments

  • The menu in which the save button appears will turn off once the game is saved.  If another blocking menu (one that's set to "Pause when enabled") is still active, that would cause the game to lock up.  Is this the case?  You can assign an ActionList asset to run after the game is saved (from the SaveList element in the Menu Manager) - use this to disable any other blocking menus.
  • Actually it was a bug solved in the most recent version of AC. Thanks for the answer and the update !!!
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