Forum rules - please read before posting.

Level/Scene Manager

edited June 2014 in Technical Q&A

I am
working on a “casual adventure” like tiny thief where each scene = level. The “USP”
of my game is that you can solve puzzles in different ways and achieve a
score for each level depending on the way you solve it. And of course to make it to higher
levels you need a certain amount of stars – good old mobile games level manager.
So my questions are:

Can Highscore be counted for each scene separately?

Can the whole star-mecanism be achieved at all, even if I have to write my own
code?

Or can I even use Plugins like the “Mad Level Manager”

Maybe
anybody else is working on this kind of system…

THX!

Comments

  • You should be able to do this with Global Variables: store your Star count as an Integer.  Before displaying the Menu with the various levels to choose from, use the Variable: Check Action and the Menu: Change state Action to hide / show "level buttons" based on the Player's score.
  • Ok will try that - THX!
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.