Hi all,
I'm using the most of the animations without the root motion, like walk, run, get... so my player have the option "Apply root motion" in the animator unchecked (mecanim, of course!).
But I have some situations that root motion can help, like for climbing...
Is there a way, like, i don't know, an Object Send message turn on root motion and after the animation turn it off again?
Sorry if I make a stupid question... and thanks.
:-?
Comments
KickStarter.player.GetAnimator ().applyRootMotion = true;