Hi,
When using force aspect ratio, I expect black bars to appear when a different screen resolution is used compared to the camera. But menus doesn't seem to be applied correctly. Here is a quick example to recreate the issue in the 2D demo:
1. Under Camera Settings in the Settings menu, I tick in Force Aspect Ratio and use 1.77 (widescreen)
2. I then create a title menu for the demo (just a green screen with the text New Game at the bottom). The menu is set to cover the whole screen:
3. In the Game window, pick aspect 5:4 and press play. There is a black bar at the top as expected. But there is no black bar at the bottom since the green menu continues down below the screen border. If I build the game the same thing occurs.
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