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Subtitles question

Hey Chris,

What is the "Above Speaking Character" based off of? Some characters have their dialog boxes perfectly above their heads, others pop up at their feet.


  • Their collider.  It's just an approximation, though - you can set it to be positioned at an exact transform by assigning a child object of the character as the Speech menu placement transform field in their Inspector.
  • Whhhhhaaat? hahaha awesome. Thanks!
  • Hmmm which menu is it under? I am not seeing it. 
  • It's in the NPC/Player Inspector, at the bottom.  Only in the latest release, though - be sure to update.
  • Thanks Chris - missed that last update.
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