Right now I have a system where the player can open doors and then walk in to rooms manually so to say. That messes with the controls a little though because the camera changes. What I want to try is that when a door is opened (with an interaction) the door opens, and the player walks to a marker inside the room.
As it is now the player walks right into the door as it opens because there is no waiting-time and Ithought I could solve it by inserting a "Enginge: wait" in between. This doesn´t work, when the waiting time is over the player doesn´t continue to the marker inside the room.
Comments
Make sure that you have Wait until finish? checked in your player's Move to point Action.