Hi Chris,
This is in reference to this post on the Opsive forums:
http://opsive.com/forum/index.php/topic,2106.msg13104.html#msg13104
Game is set up with a gamepad, and I'm having the issue of the player's movement not being constrained when the hotspot menu appears. This is problematic since with a gamepad it is likely that you'd want to re-use the same input axis for horizontal/vertical and scrolling through interaction or dialog options.
Is there a proper way to handle this, or something further that needs inclusion in This Person Controller?
The controller is using Char.CanBeDirectControlled
Thanks,
Sebastian
Comments
KickStarter.playerInput.AllDirectionsLocked ();