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Camera problem...

This is probably something very obvious I'm missing here...

Every time I create a new scene I add a new camera2D and set its constrains to match the new background. But for some reason, every time I do that, the camera in first scene gets overwritten with the new values. It's got it's own constantID and I even tried adding manual ID to new cameras but it just keeps doing it. And oddly, only the follow player camera in that first scene is affected... (there are 4 cameras in there in total).


Comments

  • Make sure you don't click "Apply" in the Inspector to send any changes back to the original prefab, which the one in the first scene will also be linked to.  For safety, you can detach an object from its prefab from GameObject -> Break Prefab Instance in the top toolbar.
  • It worked ;) Thanks, boss ;)
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